
IMC: Idle Merge Cubes 2026
Drag. Merge. Evolve. A relaxing idle merge puzzle with goals, daily rewards and endless cube progression.
Google PlayIndie game studio · Ukraine



We are Vlad and Lilya. He codes, she designs — and together we make the games we love to play.
Psst… tap the heart
Our games
Step inside and play right here: the page changes with every world.
REVEAL THE PICTURE CUBE BY CUBE
A calm puzzle for art lovers. Fill the cubes layer by layer, and famous paintings, wonders of the world and little pixel treasures come to life. Every picture ends with a museum label and a true story.
Halloween at the museum!Until November 30, the whole museum celebrates: witches brew potions in bubbling cauldrons, bats and ghosts fly past the moon, and autumn leaves drift across every screen. The Halloween floor holds 8 spooky pictures, from a black cat and a witch’s hat to a haunted house and Kuniyoshi’s giant skeleton. Five Halloween records play on the music shelf, and finishing the floor dresses Pix as a jack-o’-lantern.The whole game dresses up for Halloween: every screen gets its own pumpkins, bats and cobwebs, witches brew potions by the menu and fly across the moon, and autumn leaves drift down. →
Hi! I’m Pix.
Meet PixHe’s a cube, and his name is Pix. Put the two together and you get CubePix: the game carries his name.More about Pix →
Your cube shows a number. Tap the cells with the same number, or swipe across them in one long chain: chains score more.
Liked it? The whole museum is waiting — the full game, free, right in your browser.
▶ Play in the browser
This is the real game. Tap the screen to play the level yourself.
Two orbits. One tap. Every jump on the beat.
A rhythm arcade in deep space: one tap switches orbits, and every jump lands on the beat of our own music. Five levels, an endless mode, eleven ball trails and RANKS — your country’s board and the world’s.
ORBIT DASH 2.3
RANKS for everyone: just play and you’re on the weekly boards — your country’s and the world’s — with your flag, ball and trail. 4 weekly tournaments, gem prizes every Monday on boards with enough players, and the exclusive STARDUST ball and FLARE trail to win. The menu music now moves on to the next track by itself. Coming soon to iPhone, and the whole game already plays in your browser.
HALLOWEEN
In the browser now · in the app with the next update
Halloween in orbit!Until November 30, Orbit Dash dresses up for Halloween: the menu becomes a moonlit night with witches, bats, cobwebs and candlelit pumpkins, your ball turns into a pumpkin with a ghostly WISP trail — both free for Halloween — and three spooky tracks join the music. On December 1 it all goes away on its own. · Play in your browser →
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An interactive guide to Box2D joints in LibGDX, with live examples, animations and useful links. Made by a LibGDX developer for LibGDX developers.
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Lewydo is a two-person indie game studio from Ukraine. Vlad codes, Lilya designs. Together we make the games we love to play.
Thank you for playing!
Lev-why-do/lɛv.waɪ.doʊ/
Drag the slider: this is how every Lewydo game is born, from Vlad's code to Lilya's design.
Code · Kotlin · LibGDX
Vlad, Android and LibGDX developer · Poltava region, Ukraine
Writing code since 2017: Java first, Kotlin a year later. A full-time game developer since 2021, from trainee all the way to Team Lead at a game studio. Every Lewydo game is built with Kotlin and LibGDX, Android first.
Design · Web · UX/UI
Liliia, web and UX/UI designer
Websites, presentation design and social media visuals are her main field. Thanks to Vlad she stepped into game design too, and every Lewydo game carries her touch. Between us: websites are still her first love 😉
Story
2017
Vlad writes his first code. A year later he switches to Kotlin and stays with it for good.
Spring 2021
Vlad leaves the Military Institute of Telecommunications behind and goes full-time into games: trainee, junior… all the way to Team Lead.
14 · 10 · 2022
A developer meets a designer. The studio doesn't know it exists yet.
2025
Vlad always ended his Medium articles on LibGDX, Android and Kotlin the same way: «Love what you do» and a green heart 💚. That sign-off became our brand.
21 · 04 · 2026
IMC: Idle Merge Cubes 2026 is released on Google Play.
03 · 05 · 2026
Vlad is serving in the Armed Forces of Ukraine. One morning he wakes up in a house where his unit is staying on an assignment — with the idea of CubePix in his head.
14 · 07 · 2026
Same day, different month — a team forever.
30 · 08 · 2026
We make Orbit Dash and publish it on Google Play: two orbits, one tap.
30 · 09 · 2026
The first playable prototype: famous paintings revealed cube by cube.
01 · 10 · 2026
We invent the CubePix mascot: a little pink painter cube with a beret and a brush. His name is Pix — Cube + Pix = CubePix, so the game carries his name.
14 · 10 → 25 · 10 · 2026
Our biggest job yet: the studio site, both game sites and the games themselves — CubePix and Orbit Dash — learn 82 languages, so everyone can play in their own. For twelve days the laptop never switched off. Two Claude accounts worked side by side: one was paid by the game company where Vlad was a Team Lead ($120), the other was on Lilya's email ($120) — and when every weekly limit ran out, it grew into a $200 Max ×20 plan. One account built prototypes on the web straight from GitHub; the other ported what was finished into the real Android and iOS games. At that company, Vlad's colleagues — developers Nasuf and Taras — were great guys; it's a pity that once Claude Code got this good, layoffs followed.
That's when our rule was born: Prototype → Game, never the other way round. Nothing changes in a game directly — first the prototype, then the game, so whatever we see in the prototype is exactly what's in the game. We hope you'll feel the difference in your own language.

22 · 10 · 2026
Andrii (TikTok @malcev_ua) plays Orbit Dash in a TikTok LIVE — the first streamer ever to go live with our game.
Thank you, Andrii, for being my first streamer to go live playing my game. Thank you so much!
23 · 10 · 2026
After that stream, Vlad starts taking the web seriously. Until then we made games only for phones — Android and iOS — and the web version of Orbit Dash was just a demo to get a taste of the game. But streamers and players clearly want to play on a computer too, so Vlad takes on a full port to the browser.
Now we have one more platform: Orbit Dash and CubePix are the full games on the web as well — nothing to install, just open and play.

23 · 10 · 2026
Someone from Italy buys REMOVE ADS in Orbit Dash for $3.99 — and $3.03 reaches us. The first dollars our games have ever earned. Grazie mille! 🇮🇹
28 · 10 · 2026
For the first time, a Lewydo game is sent to App Store review — Orbit Dash for iPhone and iPad, with all 82 languages and RANKS. Fingers crossed! 🤞
30 · 10 · 2026
CubePix is out on Google Play, and Pix arrives straight in his Halloween costume: the whole museum celebrates until November 30.
31 · 10 · 2026
Pilimen4ik (@pilimen4ik6) shows up on TikTok. His pinned video says: “I’m going to try to beat Orbit Dash” — and he really does. After 114 attempts the first level is done: 135 of 135 gems, 67% of taps on the beat. The first player who didn’t just play our game, but filmed his whole way through it.

Thank you, my friend, for playing so hard and never giving up — 114 attempts, and you made it to the end! You’re my very first Orbit Dash fan, and now you’re part of our story forever. Thank you from the bottom of my heart!
03 · 11 · 2026
Our first day on Twitch — and 6yJ7b and morghet_vlr are already playing Orbit Dash. 6yJ7b even came up with an idea: online contests, so you can play with other players.
Thank you, 6yJ7b and morghet_vlr, for playing my game on my very first day on Twitch — thank you so much! A special thank-you to you, 6yJ7b, for the idea of online contests, so you can play with other players. I’m really going to think it over.
Contact
Have an interesting partnership in mind, or need a high-quality game built? Write to us — we'd love to hear from you.
Play Vlad’s favourite song