Lewydo — an indie game studio from Ukraine

Happy Halloween! Our games are in costume until November 30

Indie game studio · Ukraine

We are Vlad and Lilya. He codes, she designs — and together we make the games we love to play.

Psst… tap the heart

Our games

Every game is its own world

Step inside and play right here: the page changes with every world.

This is the real game. Tap the screen to play the level yourself.

Out now2.3

ORBITDASH

Two orbits. One tap. Every jump on the beat.

A rhythm arcade in deep space: one tap switches orbits, and every jump lands on the beat of our own music. Five levels, an endless mode, eleven ball trails and RANKS — your country’s board and the world’s.

ORBIT DASH 2.3

RANKS for everyone: just play and you’re on the weekly boards — your country’s and the world’s — with your flag, ball and trail. 4 weekly tournaments, gem prizes every Monday on boards with enough players, and the exclusive STARDUST ball and FLARE trail to win. The menu music now moves on to the next track by itself. Coming soon to iPhone, and the whole game already plays in your browser.

  • COMET
  • BEADS
  • DASH
  • HELIX
  • EMBERS
  • PIXEL
  • ECHO
  • DRIFT
  • ZAP
  • NOVA
  • FLARE

HALLOWEEN

In the browser now · in the app with the next update

  • Our own music
  • Free
  • Plays offline

More games

More from Lewydo

A relaxing merge puzzle, a cozy clicker and interactive guides for game developers — all on Google Play.

Puzzle · Idle

IMC: Idle Merge Cubes 2026

Drag. Merge. Evolve. A relaxing idle merge puzzle with goals, daily rewards and endless cube progression.

Google Play
Casual · Relax

Autumn Clicker: Relax & Tap

A cozy autumn clicker with falling leaves, warm colors, nature sounds to unlock and leaderboards. No timers, no pressure: just tap and unwind.

Google Play
Education · Physics

Physical Light

Play with four kinds of 2D light: point, cone, chain and directional. Move the lights, cast shadows and tweak every setting.

Google Play
Education · For developers

Joints Tutorials

An interactive guide to Box2D joints in LibGDX, with live examples, animations and useful links. Made by a LibGDX developer for LibGDX developers.

Google Play

Studio

Two people, one heart

Lewydo is a two-person indie game studio from Ukraine. Vlad codes, Lilya designs. Together we make the games we love to play.

Thank you for playing!

Lev-why-do/lɛv.waɪ.doʊ/

  • 2 people
  • 6 games
  • 82 languages

He codes. She designs.

Drag the slider: this is how every Lewydo game is born, from Vlad's code to Lilya's design.

Vlad · codeLilya · design
The Lewydo brand: the heart, its heartbeat and the kit

Code · Kotlin · LibGDX

VELDAN

Vlad, Android and LibGDX developer · Poltava region, Ukraine

Writing code since 2017: Java first, Kotlin a year later. A full-time game developer since 2021, from trainee all the way to Team Lead at a game studio. Every Lewydo game is built with Kotlin and LibGDX, Android first.

Design · Web · UX/UI

LILYA

Liliia, web and UX/UI designer

Websites, presentation design and social media visuals are her main field. Thanks to Vlad she stepped into game design too, and every Lewydo game carries her touch. Between us: websites are still her first love 😉

Story

Our story so far

  1. 2017

    The first line of Java

    Vlad writes his first code. A year later he switches to Kotlin and stays with it for good.

  2. Spring 2021

    All in on game development

    Vlad leaves the Military Institute of Telecommunications behind and goes full-time into games: trainee, junior… all the way to Team Lead.

  3. 14 · 10 · 2022

    Vlad ❤ Lilya

    A developer meets a designer. The studio doesn't know it exists yet.

  4. 2025

    Lewydo is born

    Vlad always ended his Medium articles on LibGDX, Android and Kotlin the same way: «Love what you do» and a green heart 💚. That sign-off became our brand.

  5. 21 · 04 · 2026

    IMC is out

    IMC: Idle Merge Cubes 2026 is released on Google Play.

  6. 03 · 05 · 2026

    The idea of CubePix

    Vlad is serving in the Armed Forces of Ukraine. One morning he wakes up in a house where his unit is staying on an assignment — with the idea of CubePix in his head.

  7. 14 · 07 · 2026

    Married 💍

    Same day, different month — a team forever.

  8. 30 · 08 · 2026

    Orbit Dash takes off

    We make Orbit Dash and publish it on Google Play: two orbits, one tap.

  9. 30 · 09 · 2026

    CubePix comes to life

    The first playable prototype: famous paintings revealed cube by cube.

  10. 01 · 10 · 2026

    Pix is born

    We invent the CubePix mascot: a little pink painter cube with a beret and a brush. His name is Pix — Cube + Pix = CubePix, so the game carries his name.

  11. 14 · 10 → 25 · 10 · 2026

    82 languages in 12 days

    Our biggest job yet: the studio site, both game sites and the games themselves — CubePix and Orbit Dash — learn 82 languages, so everyone can play in their own. For twelve days the laptop never switched off. Two Claude accounts worked side by side: one was paid by the game company where Vlad was a Team Lead ($120), the other was on Lilya's email ($120) — and when every weekly limit ran out, it grew into a $200 Max ×20 plan. One account built prototypes on the web straight from GitHub; the other ported what was finished into the real Android and iOS games. At that company, Vlad's colleagues — developers Nasuf and Taras — were great guys; it's a pity that once Claude Code got this good, layoffs followed.

    That's when our rule was born: Prototype → Game, never the other way round. Nothing changes in a game directly — first the prototype, then the game, so whatever we see in the prototype is exactly what's in the game. We hope you'll feel the difference in your own language.

    The desk in those days: the laptop that ran for twelve days straight, with the Android and iPhone test phones beside it.
    The desk in those days: the laptop that ran for twelve days straight, with the Android and iPhone test phones beside it.
  12. 22 · 10 · 2026

    Orbit Dash live on TikTok

    Andrii (TikTok @malcev_ua) plays Orbit Dash in a TikTok LIVE — the first streamer ever to go live with our game.

    Thank you, Andrii, for being my first streamer to go live playing my game. Thank you so much!

    — Veldan, founder of Lewydo
  13. 23 · 10 · 2026

    The web becomes a real platform

    After that stream, Vlad starts taking the web seriously. Until then we made games only for phones — Android and iOS — and the web version of Orbit Dash was just a demo to get a taste of the game. But streamers and players clearly want to play on a computer too, so Vlad takes on a full port to the browser.

    Now we have one more platform: Orbit Dash and CubePix are the full games on the web as well — nothing to install, just open and play.

    Orbit Dash and CubePix in the browser — the same full games as on phones.
    Orbit Dash and CubePix in the browser — the same full games as on phones.
  14. 23 · 10 · 2026

    The first purchase

    Someone from Italy buys REMOVE ADS in Orbit Dash for $3.99 — and $3.03 reaches us. The first dollars our games have ever earned. Grazie mille! 🇮🇹

  15. 28 · 10 · 2026

    Orbit Dash goes to the App Store

    For the first time, a Lewydo game is sent to App Store review — Orbit Dash for iPhone and iPad, with all 82 languages and RANKS. Fingers crossed! 🤞

  16. 30 · 10 · 2026

    CubePix on Google Play

    CubePix is out on Google Play, and Pix arrives straight in his Halloween costume: the whole museum celebrates until November 30.

  17. 31 · 10 · 2026

    Our first fan

    Pilimen4ik (@pilimen4ik6) shows up on TikTok. His pinned video says: “I’m going to try to beat Orbit Dash” — and he really does. After 114 attempts the first level is done: 135 of 135 gems, 67% of taps on the beat. The first player who didn’t just play our game, but filmed his whole way through it.

    Pilimen4ik’s TikTok: the pinned “I’m going to try to beat Orbit Dash” and his first clear — 114 attempts, 135/135 gems.
    Pilimen4ik’s TikTok: the pinned “I’m going to try to beat Orbit Dash” and his first clear — 114 attempts, 135/135 gems.

    Thank you, my friend, for playing so hard and never giving up — 114 attempts, and you made it to the end! You’re my very first Orbit Dash fan, and now you’re part of our story forever. Thank you from the bottom of my heart!

    — Veldan, founder of Lewydo
  18. 03 · 11 · 2026

    First time on Twitch

    Our first day on Twitch — and 6yJ7b and morghet_vlr are already playing Orbit Dash. 6yJ7b even came up with an idea: online contests, so you can play with other players.

    Thank you, 6yJ7b and morghet_vlr, for playing my game on my very first day on Twitch — thank you so much! A special thank-you to you, 6yJ7b, for the idea of online contests, so you can play with other players. I’m really going to think it over.

    — Veldan, founder of Lewydo

Contact

Let's make something you'll love

Have an interesting partnership in mind, or need a high-quality game built? Write to us — we'd love to hear from you.